RSVP Design Blog | Designers, Authors & Facilitators of Activity Based Learning Tools, Resources & Programmes

TAG | learning challenges

There are times when a trainer or facilitator ask me for an ‘icebreaker’ and it makes me shudder. I’ve seen some great training delivery in my time – and I’ve sat through some pretty awful sessions too. I think most learners have made up their minds about what a session is going to be like after the first few minutes and that decision is often made on the basis of the introductory activity – or lack of it.  So I’m quite prepared to stand on my soapbox and claim that getting your introductory activities right is a crucial part of your learning design process. Any old ‘icebreaker’ just won’t do!

Face-to-face time in learning is becoming increasingly precious. Yet very often, the process of introducing the course, the participants and ‘breaking the ice’ takes a disproportionate amount of time and doesn’t add value or move towards the learning objectives. And I’m sure we’ve all sat through the lengthy ’round table introductions’ that we could have done informally in a few minutes if we’d had the opportunity to get up and move! So here’s the challenge – find a means of introducing yourself and the group that delivers new insights and learning and ‘tunes people in’ to the core content of your training session.

Here are a few ideas:

1. Use what I call ‘people bingo’. Create a grid of 25 squares. In each one, write a statement about something that it would be genuinely useful to know eg. ‘Someone who is currently working on Project X’, ‘Someone who has experience of Y,’ ‘Someone who has experience of working with a competitor’, ‘Someone who has qualification Z’. Choose things relevant to your group and objectives. Give everyone a copy of the grid – the ‘bingo’ sheet – and give them 10 minutes to circulate and collect as many different signatures in the boxes as they can. They’ll need to talk to each other!!

2. Use imagery. RSVP Design’s ‘Images of Organisations’ and ‘Images of Customer Service’ are great examples of how carefully selected images can generate useful and relevant early discussion and focus people on the theme of the training or to benchmark how they are feeling at the start of an event.

3. Begin with an activity that gets people thinking and talking about the content of the programme. Our  ‘Challenging Assumptions’ puzzle is a quick and simple way of introducing people to themes around problem-solving, innovation and  change management. In just a few minutes they experience an activity that they want to talk about and, as they do so, the introductions happen naturally in a relevant learning context.

4. On a ‘technical’ training programme, use a group activity that gets a group working together and also identifies what they already know of the material they will be learning about. RSVP design’s ‘Learning Loops’ is a great example – a quick, multiple-choice question game that can be tailored to use your own content and then provides an excellent way of testing pre-training and post-training knowledge, whilst also building your learning group as they problem-solve together.

For more ideas and more information about any of the activities suggested above, have a look at the website or drop us a line!

, , , , , , , Hide

I’ve been reading and watching a lot of interesting stuff recently. For example there is a wonderful piece of an animated, annotated presentation from Dan Pink on motivation here: http://www.youtube.com/watch?v=u6XAPnuFjJc

There’s also a really interesting new leadership study from IBM here: http://www-935.ibm.com/services/us/ceo/ceostudy2010/index.html

However while both give some examples of why what we’ve previously thought about motivation and leadership might be wrong, and tell us what we ought to be doing, neither give the L&D community much insight into HOW we help people get there. As an engineer by training I’m more interested in how to apply theories than the basic research of how they came to be ‘agreed’. While I reckon that some great individuals will be able to demonstrate the behaviours and skills described as ‘ideal’ ,  I also reckon that most of us need to learn new skills, unlearn old behaviours, and practise to get better. So how do we do that? What practise fields do people use to make sure these theories and concepts move from just being an understanding at an intellectual level to a level where they they are understood by heart as well as head, and demonstrably improve performance?

, , , , , , Hide

RSVP Design is fortunate to have built-up an extremely strong portfolio of learning tools, learning design capability and learning experiences that we can now provide to a wider range of clients. With our strong global associate network we have a fantastic capability to deliver anything from a single workshop to a global leadership programme. If you are an independent business development professional and wish to add our IP to your sales portfolio, please contact graham@rsvpdesign.co.uk

, , , , , , Hide

We regularly run in-house and open sessions where trainers can come along to see how our learning tools work and consider how they might use or integrate these kinds of tools in to their development programmes.

Here are some confirmed dates for these programmes:

  • London (Wallacespace) June 3rd 2010
  • London (Wallacespace) July 8th 2010
  • London (Wallacespace) August 19th 2010

To obtain a booking form please email kim@rsvpdesign.co.uk or call +44 141 561 0387

, , , , , , , , , Hide

We have found in recent months that holding a short 30 minute webinar focused on one of our tools has been a useful addition to the written materials provided on our website for those customers wishing to learn more about how our tools work. We plan continue these on a monthly basis, and will hold a Webinar on Webmaster on Tuesday 15th June 2010 at 2pm UK time. Please contact kim@rsvpdesign.co.uk if you would like an invite to the webinar as the technology limits the amounts of participants we can have on the system.

The Webmaster toolbox

, , , , , , Hide

I had an interesting discussion with my colleague Boyd Watkins recently – owner of Interel (an Action-learning devices company – see www.interel.com ). We were discussing terminology as we increasingly come together with our respective businesses – Boyd sees himself as a ‘challenge’ designer: the creation of challenges where individuals and groups can improve performance in teamwork, leadership and a range of other skills by interacting with engaging and intellectually stimulating ‘challenges’. He sees a distinction between this and the (US) ‘games’ industry which maintains a whole set of specific rules about what constitutes a ‘game’ and often includes a range of  ‘trivial’ props from rubber chickens to bean bags. I must admit I agree that the presentation of such props to a group of senior executives can pose a credibility problem for even the most confident and capable facilitator/trainer! Perhaps a more important distinction is that in ‘game’ play the tendency (much like early experiential learning in the UK) is to watch the participants play the game then debrief at the end – however in challenge or simulation ‘play’ we would advocate that the faciliator can intervene as coach if and when required to aid the learning process, and make best use of the most valuable commodity that a trainer has these days – quality attentive time from learners! The other conclusion that we came to is that RSVP Design is probably best described as a ’simulation’ designer in that all of our learning tools started life as very specific response to a client need, and we design our programmes and activities for clients with their very specific needs in mind, even if the ’simulation environment’ might look very different to real life.

However does all of this matter or is it just semantics? Games, challenges or simulations – what do trainers and faciliators look for when deciding to use learning tools?

, , , , , Hide

Oct/09

22

Learning Design

« Previous Page

Next Entries »

Find it!

Theme Design by devolux.org