Simbols (online version) is an excellent fully virtual experiential learning activity for improving communication skills within a team, and based on the highly successful face to face, physical Simbols activity.
The team must quickly develop a common language, use problem solving techniques and strategic thinking to succeed in this challenging online team activity.
It can be used with a group of 6 to 30 people, and these can be arranged as either a single large team or three sub-teams.
You can facilitate Simbols (online version) using any simple online video conferencing solution such as Zoom or Google Meet. Click on the right to view an in-depth Webinar on using this activity.
If a customer purchases both the original physical and online versions, then it is possible to deliver a complete online, blended, or live face to face learning experience.
• Set up and manage an effective communication system that everyone understands and can use efficiently.
• Develop a dialogue which will lead to a common understanding of abstract concepts.
• Use an effective communications system to deliver a final process implementation stage.
• Deliver a successful solution to the problem against very tight time and quality targets
• Manage each individual’s input and ensure everyone in the team understands
• Understand that everyone will have a different way in which they explain and perceive situations
• Ensure everyone is listened to and understood
• Understand that language and communication is culturally specific
• Team leadership rehearsal opportunities
• Team building, integration and collaboration between teams
• Effective team planning and process improvement
Simbols (online version) is a challenging virtual or blended learning task with only one answer to the problem, and only one chance to solve it! Each individual has a number of virtual tiles with symbols on them. Team members need to describe the pattern of these symbols in order to fit the corresponding copies of the digital tiles held by the facilitator into the correct place on a digital grid. Participants can only communicate verbally and cannot show each other their virtual tiles, meaning each individual must contribute and communicate clearly to solve the problem.
Participants have only one chance to provide the correct answer in the time-frame provided, therefore process planning and improvement is vital. Using verbal communication only, participants need to refine and improve their language and communication skills for mutual understanding between team members, mimicking everyday communication when a shared visual reference is not available. As well as focusing on improving communication, problem solving skills and team performance, the Simbols (online version) activity also requires strong project planning, strategic thinking, performance improvement, and time management skills as participants are given a strict time limit to complete the final project stage, right first time.
It is also an excellent exercise to use on an international or cross-cultural awareness programme as it rapidly highlights different cultural references and language styles.
Simbols (online version) can be used with a group of 6 to 30 people, and these can be arranged as either as a single team, or three sub-teams, which then re-integrate into one large team for the final assembly. The sub-team version challenges collaboration and communication between remote teams, and how they plan to effectively integrate. Delivery will require access to an online meeting system with breakout room access such as Zoom.
A single annual user licence with an online facilitator guide. This guide includes:
→information on setting up the activity and briefing delegates
→instructions on operating the activity and facilitating learning for the group
→suggestions for reviewing the learning
Online access, and links to the 30 x images of Simbols (online) tiles for distribution to participants
Online access, and links to the file for the facilitator to complete the digital time trial of placing the Image tiles as directed by participants into the correct place on the grid
All materials and instructions to run for either the large single Group version, or the three Team version (four virtual break-out rooms are recommended for this version)
Unlimited use of the activity within the 12 month licence term from the date of purchase, and use of all materials included for any individual single learner group of up to 30 learners (included with each user licence).
Multiple learner groups using the activity at the same time will require multiple user licences.